Repository | Book | Chapter

(2015) Artificial life and computational intelligence, Dordrecht, Springer.
Sound improves player performance in a multiplayer online battle arena game
Patrick Ng , Keith Nesbitt , Karen Blackmore
pp. 166-174
Sound in video games is often used by developers to enhance the visual experience on screen. Despite its importance in creating presence and improving visual screen elements, sound also plays an important role in providing additional information to a player when completing various game tasks. This preliminary study focuses on the use of informative sound in the popular multiplayer online battle arena game, Dota 2. Our initial results indicate that team performance improves with the use of sound. However, mixed results with individual performances were measured, with some individual performances better with sound and some better without sound.
Publication details
DOI: 10.1007/978-3-319-14803-8_13
Full citation:
Ng, P. , Nesbitt, K. , Blackmore, K. (2015)., Sound improves player performance in a multiplayer online battle arena game, in M. Randall (ed.), Artificial life and computational intelligence, Dordrecht, Springer, pp. 166-174.