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(2007) Human-computer interaction. Interaction design and usability, Dordrecht, Springer.
This paper proposes a simple framework for implementing SBD. This framework consists of four elements: a basic story structure, an innovation acceleration field, a tool for expressing idea/describing scenario, and an activity theory-based tension detector/idea stimulator, and a process based on the Chinese traditional literature four-stage creation process. A case study is presented at the end of the paper to demonstrate the feasibility of the proposed framework.
Publication details
DOI: 10.1007/978-3-540-73105-4_36
Full citation:
Yu, D. , Yeh, H. (2007)., Scenario-based product design, a real case, in J. Jacko (ed.), Human-computer interaction. Interaction design and usability, Dordrecht, Springer, pp. 325-330.